Open GLC-Player as before.
This time the 1st thing is to open a new Window called Album/Model Management.
Press F3 or click on Window - Album/Model Management
Which gives the new panel on the left, defaulting to the Album view.
Either open (Ctrl+O) and obj file as before or go to File-recent models.
I don't know how many this list holds, but it's useful for quick access.
I have selected the HF_Upperbody_Nude MediumPoly.obj that I used yesterday.
Repeat the process (either File-Open or Ctrl+O) and select the HF_Lowerbody_Nude MediumPoly.obj
Obviously if you're using the new style avi or furry ones, the obj files will be different, but it's important that you choose matching files.
You can click independently on the models in the left hand panels to switch between the 2.
You can zoom them in or out, rotate them etc. etc. Which is fine as separate parts, but one of the things I see this will be useful for will be aligning shirts and pants.
With that in mind we want to not only get both on 1 screen, but aligned together.
So with either selected (I have gone with the Torso), click the "Model" button. Giving you a new panel.
Right click on the either Product or Object15...I have gone with the lower level as the end result is tidier in my view.
You can choose product and select all the sub levels, presumably useful for moving multi-part models about.
Right click and select copy or just click and Ctrl+C
Click Album, select the leg file then click model again.
Again at the stage it doesn't seem to make much difference, but I have selected the "Product" level so all parts of the model are on the same level (OCD, soz)
You can either right click and select Paste or click and hit Ctrl+V
Voila!
Don't ask me, it just aligned itself. If I find out reasons for or reason that will stop it aligning, I'll post them. (If anyone knows, please feel free to chime in)
Click the "Top view" button along the top then zoom out a lil to see the whole model together.
Clicking "Pan view" allows for the model to be moved in 2D
With all this taken into account...you can maneuver the entire model as 1 piece.
If you click on the "Wire frame button" you can see it is all lined up.
Selecting on of the shading buttons (next to wire frame), go to the Album/Model Management panel and select the part you want to texture.
Then it is exactly the same as the previous tutorial, texture one part then the other.
To deselect everything (ie get rid of that horrid orange), simply click "Esc".

















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